Awesome Retro Games

Tuesday, 28 February 2017

Stupidly happy right now as I've finally managed to get hold of GUTZ!!! Been searching for about a year lol. #fb #tweet #blog #c64 #gutz #gutzocean #oceansoftware #commodore64


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Posted by Derek Johnston at 23:56:00 No comments:
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Monday, 27 February 2017

ATV Simulator (Codemasters, 1987)⠀ ⠀ ATV Simulator (also known as All Terrain Vehicle Simulation) is a computer game released for the ZX Spectrum, Commodore 64 and Amstrad CPC by Codemasters.⠀ ⠀ The goal of the game is to drive your ATV through various courses which you must complete within the time limit without running out of fuel. If you crash your ATV, you can move your man to get back into the vehicle, however it will cost you precious seconds to do so. If you run out time or fuel, it is game over.⠀ ⠀ #fb #blog #tweet


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Friday, 24 February 2017

Blades of Steel (Konami, 1987)⠀ ⠀ Blades of Steel, later released in Japan as Konamic Ice Hockey (コナミック アイスホッケー Konamikku Aisu Hokkē?), is an ice hockey video game released by Konami for North American arcades in 1987, and ported to the Family Computer Disk System and Nintendo Entertainment System in 1988. All teams are fictional but based out of real Canadian and American cities. The game is known for its fast paced hockey action and especially for the fighting. It is a one or two player game. When playing against the computer, there are three difficulty levels to choose from: Junior, College, and Pro (with Pro being the most difficult and Junior being the easiest). Each team consists of three forwards, two defencemen, and a goaltender.⠀ ⠀ The NES version was re-released on Nintendo's Virtual Console service on December 24, 2007. The arcade version was re-released on Microsoft's Game Room service on November 24, 2010.⠀ ⠀ #fb #blog #tweet


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Wednesday, 22 February 2017

Great new Kickstarter you should check out. Limited edition tape usb stick for extra retroness! http://ift.tt/298qRaW #fb #tweet #blog


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Posted by Derek Johnston at 19:20:00 No comments:
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Saturday, 18 February 2017

I've started recording a load of songs from various games I loved as a kid in the 80's. Check out the link if you'd like to hear more 😊 http://ift.tt/2kzKaiF #fb #tweet #blog


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Posted by Derek Johnston at 17:50:00 No comments:
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Wednesday, 15 February 2017

Spotted this on Facebook and kindly asked the owner if I could share. So cool! A Commodore floppy calculator!!! #fb #tweet #blog


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Posted by Derek Johnston at 11:59:00 No comments:
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Tuesday, 14 February 2017

Stumbled across this on Facebook!! C65 box! Amazing. #commodore #commodorecomputers #commodore65 #c65 #fb #tweet #blog


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Posted by Derek Johnston at 17:42:00 No comments:
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Friday, 10 February 2017

Happy to report the silver (surfer) label 64 is in top working order!!! #fb #tweet #blog


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Posted by Derek Johnston at 22:31:00 No comments:
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Picked this awesome Silver Label 64 up!!! Cant wait to plug it in later and see if it's alive! #c64 #silverlabel #commodore64silverlabel #c64silverlabel #commodore64 #breadbin #fb #tweet #blog


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Posted by Derek Johnston at 12:35:00 No comments:
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Tuesday, 7 February 2017

Shufflepuck Café (Brøderbund, 1989)⠀ ⠀ Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund (not a table shuffleboard video game, as the name would suggest—though that was the intention when the name was first coined by Christopher Gross). Originally developed for the #AppleMacintosh, it was later adapted by Brøderbund for the #Amiga, #AtariST, Apple #IIGS (leaked version), #Amstrad CPC, Family Computer, Sharp #X68000, #NES, NEC PC-9801 and MS-DOS operating systems.⠀ ⠀ #fb #blog #tweet


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Wednesday, 1 February 2017

Bad Dudes Vs DragonNinja (Data East, 1988)⠀ ⠀ Bad Dudes Vs DragonNinja, also called Bad Dudes Vs. Dragon Ninja, often referred to simply as Bad Dudes, and known in Japan simply as DragonNinja (ドラゴンニンジャ?), is a 1988 arcade game developed and published by Data East. It was also ported to many computer and game console home systems. The game was followed by a 1991 spiritual successor Two Crude Dudes (known in Japan as Crude Buster). After Data East became defunct due to their bankruptcy in 2003, G-Mode bought the intellectual rights to the arcade game as well as most other Data East games and licensed them globally.⠀ ⠀ The game is a side-scrolling beat 'em up where the players are set in the role of the titular duo tasked with rescuing "President Ronnie" from ninja kidnappers. It was met with commercial success, and a generally positive to mixed critical reception. It has since become widely known for its general premise and introduction cut scene.⠀ ⠀ #fb #tweet #blog


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Blog Archive

  • ▼  2017 (68)
    • ►  August (1)
    • ►  July (1)
    • ►  June (1)
    • ►  May (10)
    • ►  April (22)
    • ►  March (8)
    • ▼  February (11)
      • Stupidly happy right now as I've finally managed t...
      • ATV Simulator (Codemasters, 1987)⠀ ⠀ ATV Simulator...
      • Blades of Steel (Konami, 1987)⠀ ⠀ Blades of Steel,...
      • Great new Kickstarter you should check out. Limite...
      • I've started recording a load of songs from variou...
      • Spotted this on Facebook and kindly asked the owne...
      • Stumbled across this on Facebook!! C65 box! Amazin...
      • Happy to report the silver (surfer) label 64 is in...
      • Picked this awesome Silver Label 64 up!!! Cant wai...
      • Shufflepuck Café (Brøderbund, 1989)⠀ ⠀ Shufflepuck...
      • Bad Dudes Vs DragonNinja (Data East, 1988)⠀ ⠀ Bad ...
    • ►  January (14)
  • ►  2016 (58)
    • ►  December (19)
    • ►  November (17)
    • ►  October (11)
    • ►  June (6)
    • ►  May (5)

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Popular Posts

  • Commodore 128 RetroBrite and 6581 replacement.
    So I bought a Commodore 128 from eBay listed as the same old crap "tested & working". Of course when it turns up at your house...
  • Bad Dudes Vs DragonNinja (Data East, 1988)⠀ ⠀ Bad Dudes Vs DragonNinja, also called Bad Dudes Vs. Dragon Ninja, often referred to simply as Bad Dudes, and known in Japan simply as DragonNinja (ドラゴンニンジャ?), is a 1988 arcade game developed and published by Data East. It was also ported to many computer and game console home systems. The game was followed by a 1991 spiritual successor Two Crude Dudes (known in Japan as Crude Buster). After Data East became defunct due to their bankruptcy in 2003, G-Mode bought the intellectual rights to the arcade game as well as most other Data East games and licensed them globally.⠀ ⠀ The game is a side-scrolling beat 'em up where the players are set in the role of the titular duo tasked with rescuing "President Ronnie" from ninja kidnappers. It was met with commercial success, and a generally positive to mixed critical reception. It has since become widely known for its general premise and introduction cut scene.⠀ ⠀ #fb #tweet #blog
    via Instagram http://ift.tt/2jV5bCI
  • C64SD V3.0 Princess FLC Review & Setup Guide
    A few weeks ago I purchased a C64SD V3.0 Princess FLC from www.manosoft.it  after reading few reviews and watching a couple of youtube video...
  • GridRunner - (Jeff Minter, 1982) Gridrunner is a series of shoot 'em up games written by Jeff Minter. The original Gridrunner was published for various 8-bit systems in 1982 and 1983 with Gridrunner 2 following in 1983. A third installation, Voidrunner was released in 1987. Confusingly, Gridrunner 2 was released in the US under the name Attack of the Mutant Camels, which was also the title used for a totally different game released the same year by Minter. The original game was written in a week. The series was revived in 2002 with Gridrunner++, for modern platforms, and followed by later games in the series. In August 2012, a Mac OS X port was released via the Mac App Store. #fb #tweet #blog
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  • Project Firestart (Electronic Arts, 1989)⠀ ⠀ Project Firestart is a cinematic action/adventure game for the Commodore 64 computer system. It was designed by Jeff Tunnell and Damon Slye and published by Electronic Arts in 1989. The game features strong survival horror elements and a story with multiple paths and endings.⠀ ⠀ IGN has called it the first "fully formed vision of survival horror as we know it today," citing its balance of action and adventure, limited ammunition, weak weaponry, vulnerable main character, feeling of isolation, storytelling through journals, graphic violence, open exploration, cut-scenes, multiple endings and use of dynamically triggered music—all of which were characteristic elements of later games in the survival horror genre. Penny Arcade has similarly described it as "the Survival Horror template in its entirety".⠀ ⠀ #fb #tweet #blog
    via Instagram http://ift.tt/2e0zMNp
  • Shufflepuck Café (Brøderbund, 1989)⠀ ⠀ Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund (not a table shuffleboard video game, as the name would suggest—though that was the intention when the name was first coined by Christopher Gross). Originally developed for the #AppleMacintosh, it was later adapted by Brøderbund for the #Amiga, #AtariST, Apple #IIGS (leaked version), #Amstrad CPC, Family Computer, Sharp #X68000, #NES, NEC PC-9801 and MS-DOS operating systems.⠀ ⠀ #fb #blog #tweet
    via Instagram http://ift.tt/2kgru3s
  • Thing On A Spring (Gremlin Graphics, 1985)⠀ ⠀ Thing On A Spring is a side-scrolling platform/puzzle game produced in 1985 for the Amstrad CPC and Commodore 64 by Gremlin Graphics. Gameplay involves controlling a character resembling Zebedee from The Magic Roundabout through a toy factory while avoiding evil toys.⠀ ⠀ The game was written by Jason Perkins, Anthony Clarke and the graphics were by Mark Rogers, with musical score composed by Rob Hubbard, his first composition for a game. In his Zzap!64 review, Julian Rignall exclaimed, "The sound is unbelievable, I won't describe it but just wait until you hear it; words fail."⠀ ⠀ Along with Rockford from the game Boulder Dash, the Thing On A Spring character became a regular graphic element printed in the margins of Zzap!64.⠀ ⠀ Thing Bounces Back was released as a sequel in 1987, also by Gremlin.⠀ ⠀ #fb #tweet #blog
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  • R-Type - (Irem, 1987) R-Type is a side scrolling shoot-em-up arcade game produced by Irem in 1987. The player controls a space fighter named the R-9 to defend humanity against a mysterious powerful alien life-form known as the "Bydo". The game is notable for programming which was ambitious for the time, with a wide range of both power-ups and enemies, as well as levels of varying design and length, and sprites larger than a single screen. #fb #tweet #blog
    via Instagram http://ift.tt/2pORFUb
  • F/A 18 Interceptor (Electronic Arts, 1988)⠀ ⠀ The game is set in the San Francisco Bay Area. Notable landmarks include the Golden Gate Bridge, San Francisco–Oakland Bay Bridge and Alcatraz Island. The Electronic Arts headquarters in San Mateo are also depicted. The player can also take off and land from the following airfields: San Francisco International Airport, Oakland International Airport, Moffett Federal Airfield, and USS Enterprise, anchored approximately 20 miles offshore. Finally, when selecting a location to start a free flight, pressing the [0] key starts the player on uninhabited ground far away from the main game area. This is in fact supposed to be Edwards Air Force Base, a location that was not actually implemented in the final game.⠀ ⠀ Only air-to-air weapons are available, and are limited to AIM-9 Sidewinder missiles, AIM-120 AMRAAM missiles, and the M61 Vulcan Gatling gun (500 rounds). Chaff and flares are available for defense against enemy missiles.⠀ ⠀ There are six missions, enemies being referred as "terrorists". The first takes place on September 1, 1994. The player must complete a successful carrier landing in order to qualify for the missions.⠀ ⠀ #fb #tweet #blog
    via Instagram http://ift.tt/2dkgr4I
  • Altered Beast (Sega, 1988)⠀ ⠀ Altered Beast is a 1988 beat 'em up arcade game developed and manufactured by Sega. The game is set in Ancient Greece, and follows a centurion who is resurrected by Zeus to rescue his daughter Athena, and to do so becomes able to turn into beasts such as the werewolf with the use of power-ups. After its initial arcade release, it was ported to several home video game consoles and home computers, including the Mega Drive/Genesis, for which it was a pack-in game.⠀ ⠀ #fb #blog #tweet
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