Awesome Retro Games

Wednesday, 30 November 2016

Finally god this today for my C64. Love it!! #spidey #amazingspiderman #spiderman #fb #tweet #blog


via Instagram http://ift.tt/2gJsn3k
Posted by Derek Johnston at 18:58:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Sunday, 27 November 2016

Old Adverts Rule⠀ ⠀ #oldadvertsrule #fb #blog #tweet


via Instagram http://ift.tt/2gM1Jdb
Posted by Derek Johnston at 14:01:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Old Adverts Rule⠀ ⠀ #oldadvertsrule #fb #blog #tweet


via Instagram http://ift.tt/2gytDX0
Posted by Derek Johnston at 07:50:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Saturday, 26 November 2016

Speedball 2: Brutal Deluxe (The Bitmap Brothers, 1990)⠀ ⠀ Speedball 2 is a 1990 video game based on a violent futuristic cyberpunk sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals. The original game was developed by Bitmap Brothers, with various remakes for many platforms since being published. It is a sequel to the 1988 game Speedball.⠀ ⠀ The game was released for multiple platforms: the Acorn Archimedes, Atari ST, Amiga, Amiga CD32, PC, Commodore 64, Sega Mega Drive, Sega Master System, Game Boy and Game Boy Advance. The first version was released in 1990 for the Atari ST.⠀ ⠀ #fb #blog #tweet


via Instagram http://ift.tt/2g2RhN6
Posted by Derek Johnston at 13:01:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Old Adverts Rule⠀ ⠀ #oldavertsrule #fb #blog #tweet


via Instagram http://ift.tt/2fjhiJ6
Posted by Derek Johnston at 08:12:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Friday, 25 November 2016

#fb #blog #tweet


via Instagram http://ift.tt/2feZyOL
Posted by Derek Johnston at 09:25:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Wednesday, 23 November 2016

Like if this was you too #fb #tweet #blog


via Instagram http://ift.tt/2fpU6nJ
Posted by Derek Johnston at 21:20:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Tuesday, 22 November 2016

Old Adverts Rule⠀ ⠀ #oldadvertsrule #fb #blog #tweet


via Instagram http://ift.tt/2fYpJpW
Posted by Derek Johnston at 12:11:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Good haircut. Old Adverts Rule⠀ ⠀ #oldadvertsrule #fb #blog #tweet


via Instagram http://ift.tt/2ggHfGt
Posted by Derek Johnston at 07:16:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Monday, 21 November 2016

Old adverts were the best!!! #tweet #fb #blog


via Instagram http://ift.tt/2fkJpFZ
Posted by Derek Johnston at 18:45:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

CJ's Elephant Antics (Codemasters, 1991)⠀ ⠀ CJ's Elephant Antics is a platform video game developed by Genesis for the Commodore 64 with conversions made for the Commodore Amiga, Atari ST, ZX Spectrum and Nintendo Entertainment System. All ports were handled by Genesis with the exception of the ZX Spectrum version which was handled by Big Red Software. The computer versions were published by Codemasters in 1991. with the NES game arriving in 1992 as part of the unlicensed compilation cartridge Quattro Arcade. The player controls a baby elephant by the name of Columbus Jumbo on his way home to Africa.⠀ ⠀ #fb #blog #tweet


via Instagram http://ift.tt/2gtZwTz
Posted by Derek Johnston at 07:06:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Friday, 18 November 2016

Amstrad GX4000 (1990)⠀ ⠀ The GX4000 is a video game console that was manufactured by Amstrad. It was the company's short-lived attempt to enter the games console market. The console was released in Europe in 1990 and was an upgraded design based on the then still-popular CPC technology. The GX4000 shared hardware architecture with Amstrad's CPC Plus computer line, which was released concurrently. This allowed the system to be compatible with the majority of CPC Plus software.⠀ ⠀ The GX4000 was both Amstrad's first and only attempt at entering the console market. Although offering enhanced graphics capabilities, it failed to gain popularity in the market, and was quickly discontinued, selling 15,000 units in total.⠀ ⠀ James Harding of The Times said that the console was "promptly outgunned by the 16-bit Sega Mega Drive and Super Nintendo – it failed the cardinal test of entrepreneurship: stamina."⠀ ⠀ #fb #blog #tweet


via Instagram http://ift.tt/2f6wkNn
Posted by Derek Johnston at 07:30:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Tuesday, 15 November 2016

YEAH!!! #fb #tweet #blog


via Instagram http://ift.tt/2fU71SX
Posted by Derek Johnston at 13:03:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Sunday, 13 November 2016

Disney's Aladdin (Virgin Games, 1993)⠀ ⠀ Disney's Aladdin is a platform video game developed by Virgin Games and Disney Software based on the 1992 motion picture of the same name. The game was released for the Sega Genesis in November 1993, and was later ported to the Amiga computer and MS-DOS. The NES and the Game Boy received a reworked port. It is one of several video games based on this film, including another game that was released in the same month by Capcom for the Super Nintendo Entertainment System.⠀ ⠀ #fb #blog #tweet


via Instagram http://ift.tt/2ePl3AR
Posted by Derek Johnston at 07:17:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Saturday, 12 November 2016

Beach-Head (U.S Gold, 1984)⠀ ⠀ Beach-Head is a video game developed and published in 1983 by Access Software for the Atari 8-bit and Commodore 64 home computers in the US. Versions for the C16, ZX Spectrum, BBC Micro and Acorn Electron (as well as the Atari and C64 versions) were published in Europe by U.S. Gold in 1984, followed by a version for the Amstrad CPC platform in 1985.⠀ ⠀ The game's setting is the Pacific Theatre of World War II.[1] Gameplay consists of several varying stages in which the player must control various vehicles including warships and tanks in order to defeat an enemy fleet, break through enemy beach defences and destroy an enormous gun-emplacement to win the game.⠀ ⠀ #fb #tweet #blog


via Instagram http://ift.tt/2fFVrIH
Posted by Derek Johnston at 06:39:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Wednesday, 2 November 2016

We've all done it. #fb #tweet #blog


via Instagram http://ift.tt/2fgyVoo
Posted by Derek Johnston at 07:39:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram

Tuesday, 1 November 2016

Sega Megadrive (or Genesis for some of my friends 😊)⠀ ⠀ #sega #segagenesis #segamegadrive #fb #tweet #blog #retrogaming #retroconsole #16bit


via Instagram http://ift.tt/2e8aKrk
Posted by Derek Johnston at 06:19:00 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: IFTTT, Instagram
Newer Posts Older Posts Home
Subscribe to: Posts (Atom)

Blog Archive

  • ►  2017 (68)
    • ►  August (1)
    • ►  July (1)
    • ►  June (1)
    • ►  May (10)
    • ►  April (22)
    • ►  March (8)
    • ►  February (11)
    • ►  January (14)
  • ▼  2016 (58)
    • ►  December (19)
    • ▼  November (17)
      • Finally god this today for my C64. Love it!! #spid...
      • Old Adverts Rule⠀ ⠀ #oldadvertsrule #fb #blog #tweet
      • Old Adverts Rule⠀ ⠀ #oldadvertsrule #fb #blog #tweet
      • Speedball 2: Brutal Deluxe (The Bitmap Brothers, 1...
      • Old Adverts Rule⠀ ⠀ #oldavertsrule #fb #blog #tweet
      • #fb #blog #tweet
      • Like if this was you too #fb #tweet #blog
      • Old Adverts Rule⠀ ⠀ #oldadvertsrule #fb #blog #tweet
      • Good haircut. Old Adverts Rule⠀ ⠀ #oldadvertsrule ...
      • Old adverts were the best!!! #tweet #fb #blog
      • CJ's Elephant Antics (Codemasters, 1991)⠀ ⠀ CJ's E...
      • Amstrad GX4000 (1990)⠀ ⠀ The GX4000 is a video gam...
      • YEAH!!! #fb #tweet #blog
      • Disney's Aladdin (Virgin Games, 1993)⠀ ⠀ Disney's ...
      • Beach-Head (U.S Gold, 1984)⠀ ⠀ Beach-Head is a vid...
      • We've all done it. #fb #tweet #blog
      • Sega Megadrive (or Genesis for some of my friends ...
    • ►  October (11)
    • ►  June (6)
    • ►  May (5)

Stalk me:

  • Instagram
  • Twitter
  • Facebook

Popular Posts

  • Commodore 128 RetroBrite and 6581 replacement.
    So I bought a Commodore 128 from eBay listed as the same old crap "tested & working". Of course when it turns up at your house...
  • Bad Dudes Vs DragonNinja (Data East, 1988)⠀ ⠀ Bad Dudes Vs DragonNinja, also called Bad Dudes Vs. Dragon Ninja, often referred to simply as Bad Dudes, and known in Japan simply as DragonNinja (ドラゴンニンジャ?), is a 1988 arcade game developed and published by Data East. It was also ported to many computer and game console home systems. The game was followed by a 1991 spiritual successor Two Crude Dudes (known in Japan as Crude Buster). After Data East became defunct due to their bankruptcy in 2003, G-Mode bought the intellectual rights to the arcade game as well as most other Data East games and licensed them globally.⠀ ⠀ The game is a side-scrolling beat 'em up where the players are set in the role of the titular duo tasked with rescuing "President Ronnie" from ninja kidnappers. It was met with commercial success, and a generally positive to mixed critical reception. It has since become widely known for its general premise and introduction cut scene.⠀ ⠀ #fb #tweet #blog
    via Instagram http://ift.tt/2jV5bCI
  • C64SD V3.0 Princess FLC Review & Setup Guide
    A few weeks ago I purchased a C64SD V3.0 Princess FLC from www.manosoft.it  after reading few reviews and watching a couple of youtube video...
  • GridRunner - (Jeff Minter, 1982) Gridrunner is a series of shoot 'em up games written by Jeff Minter. The original Gridrunner was published for various 8-bit systems in 1982 and 1983 with Gridrunner 2 following in 1983. A third installation, Voidrunner was released in 1987. Confusingly, Gridrunner 2 was released in the US under the name Attack of the Mutant Camels, which was also the title used for a totally different game released the same year by Minter. The original game was written in a week. The series was revived in 2002 with Gridrunner++, for modern platforms, and followed by later games in the series. In August 2012, a Mac OS X port was released via the Mac App Store. #fb #tweet #blog
    via Instagram http://ift.tt/2pLltAO
  • Project Firestart (Electronic Arts, 1989)⠀ ⠀ Project Firestart is a cinematic action/adventure game for the Commodore 64 computer system. It was designed by Jeff Tunnell and Damon Slye and published by Electronic Arts in 1989. The game features strong survival horror elements and a story with multiple paths and endings.⠀ ⠀ IGN has called it the first "fully formed vision of survival horror as we know it today," citing its balance of action and adventure, limited ammunition, weak weaponry, vulnerable main character, feeling of isolation, storytelling through journals, graphic violence, open exploration, cut-scenes, multiple endings and use of dynamically triggered music—all of which were characteristic elements of later games in the survival horror genre. Penny Arcade has similarly described it as "the Survival Horror template in its entirety".⠀ ⠀ #fb #tweet #blog
    via Instagram http://ift.tt/2e0zMNp
  • Shufflepuck Café (Brøderbund, 1989)⠀ ⠀ Shufflepuck Café is a computer air hockey game developed by Christopher Gross, Gene Portwood and Lauren Elliott for Brøderbund (not a table shuffleboard video game, as the name would suggest—though that was the intention when the name was first coined by Christopher Gross). Originally developed for the #AppleMacintosh, it was later adapted by Brøderbund for the #Amiga, #AtariST, Apple #IIGS (leaked version), #Amstrad CPC, Family Computer, Sharp #X68000, #NES, NEC PC-9801 and MS-DOS operating systems.⠀ ⠀ #fb #blog #tweet
    via Instagram http://ift.tt/2kgru3s
  • Thing On A Spring (Gremlin Graphics, 1985)⠀ ⠀ Thing On A Spring is a side-scrolling platform/puzzle game produced in 1985 for the Amstrad CPC and Commodore 64 by Gremlin Graphics. Gameplay involves controlling a character resembling Zebedee from The Magic Roundabout through a toy factory while avoiding evil toys.⠀ ⠀ The game was written by Jason Perkins, Anthony Clarke and the graphics were by Mark Rogers, with musical score composed by Rob Hubbard, his first composition for a game. In his Zzap!64 review, Julian Rignall exclaimed, "The sound is unbelievable, I won't describe it but just wait until you hear it; words fail."⠀ ⠀ Along with Rockford from the game Boulder Dash, the Thing On A Spring character became a regular graphic element printed in the margins of Zzap!64.⠀ ⠀ Thing Bounces Back was released as a sequel in 1987, also by Gremlin.⠀ ⠀ #fb #tweet #blog
    via Instagram http://ift.tt/2dJCoQZ
  • R-Type - (Irem, 1987) R-Type is a side scrolling shoot-em-up arcade game produced by Irem in 1987. The player controls a space fighter named the R-9 to defend humanity against a mysterious powerful alien life-form known as the "Bydo". The game is notable for programming which was ambitious for the time, with a wide range of both power-ups and enemies, as well as levels of varying design and length, and sprites larger than a single screen. #fb #tweet #blog
    via Instagram http://ift.tt/2pORFUb
  • F/A 18 Interceptor (Electronic Arts, 1988)⠀ ⠀ The game is set in the San Francisco Bay Area. Notable landmarks include the Golden Gate Bridge, San Francisco–Oakland Bay Bridge and Alcatraz Island. The Electronic Arts headquarters in San Mateo are also depicted. The player can also take off and land from the following airfields: San Francisco International Airport, Oakland International Airport, Moffett Federal Airfield, and USS Enterprise, anchored approximately 20 miles offshore. Finally, when selecting a location to start a free flight, pressing the [0] key starts the player on uninhabited ground far away from the main game area. This is in fact supposed to be Edwards Air Force Base, a location that was not actually implemented in the final game.⠀ ⠀ Only air-to-air weapons are available, and are limited to AIM-9 Sidewinder missiles, AIM-120 AMRAAM missiles, and the M61 Vulcan Gatling gun (500 rounds). Chaff and flares are available for defense against enemy missiles.⠀ ⠀ There are six missions, enemies being referred as "terrorists". The first takes place on September 1, 1994. The player must complete a successful carrier landing in order to qualify for the missions.⠀ ⠀ #fb #tweet #blog
    via Instagram http://ift.tt/2dkgr4I
  • Altered Beast (Sega, 1988)⠀ ⠀ Altered Beast is a 1988 beat 'em up arcade game developed and manufactured by Sega. The game is set in Ancient Greece, and follows a centurion who is resurrected by Zeus to rescue his daughter Athena, and to do so becomes able to turn into beasts such as the werewolf with the use of power-ups. After its initial arcade release, it was ported to several home video game consoles and home computers, including the Mega Drive/Genesis, for which it was a pack-in game.⠀ ⠀ #fb #blog #tweet
    via Instagram http://ift.tt/2gLqVvU

Followers

All photos are taken by myself and there for subject to copyright ©DerekJohnstonPhotography . Powered by Blogger.